đź’ˇ TL;DR
Time Warner Cable Residential Services needed a UX partner to create a responsive ecommerce website to support a completely new product offering targeting cord-cutters. My team worked with the TWC product team through discovery, user research, and design to deliver an interactive prototype shared with the TWC c-suite and used to gather further market validation.
Time Warner Cable (TWC), the second largest American telco, engaged my team to provide user experience, research, and strategy services. This project was with the Residential Services Product and Strategy group.
TWC was exploring a new way to sell cable and internet services. Specifically, product strategy wanted to give customers more control in the purchase flow.
Traditional telcos have hemorrhaged customers as new streaming services surface. Consumers are frustrated to have to pay for content they don't want or need. NewCo was an exploration of how to give consumers the ability to build a package including only the content they want.
Custom packages would build consumer confidence during the checkout flow and allow more direct comparisons to other streaming services.
I led a six member design team. As lead, my role was:
The Discovery phase included a several workshops, stakeholder interviews, and market research, and visual brand exploration. The objective was to build an understanding of the new product strategy and market.
The alignment workshop achieved three main objectives:
The Technical Assessment achieved three main objectives.
Moodboards are a tool to illustrate and define a visual style used to inform the design strategy and implementation. The heart of television is the emotional bond we share with the characters. Large images of the characters remind us of their great stories and build anticipation for more stories to come. Bright, beautiful color fields further enrich emotional experiences.
We facilitated eight 90-minute contextual inquiry in-home sessions using a TWC stakeholder as an observer/note-taker. Observing participants in their natural environment using their own equipment and devices allowed for richer more honest data. The research activities achieved three main objectives.
The team provided a formal report and presentation to TWC divided into three components.
The design phase began with several design studios with the team sketching to understand how to visualize the new product strategies. Through several rounds, the concepts were culled and the best were formalized into draft wireframes to share with the client.
In total, the team designed 14 segments of the end to end flow with desktop and mobile mockups.
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